Transmedia Learning
Use storytelling techniques combined with the use of multiple platforms that creates an immersive learning landscape which enables multivarious entry and exit points for learning and teaching.
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Use storytelling techniques combined with the use of multiple platforms that creates an immersive learning landscape which enables multivarious entry and exit points for learning and teaching.
School districts sometimes overreact and filter out too many free web 2.0 tools that can enhance teaching and learning. Embracing more reasonable policies and having committees oversee the filtering decisions rather than an individual person creates a better process for allowing more technology into the school for free. Teachers are able to innovate using blogs, wikis, and many other web 2.0 tools without any cost ...more »
School districts sometimes overreact and filter out too many free web 2.0 tools that can enhance teaching and learning. Embracing more reasonable policies and having committees oversee the filtering decisions rather than an individual person creates a better process for allowing more technology into the school for free. Teachers are able to innovate using blogs, wikis, and many other web 2.0 tools without any cost to the school if these policies are flexible and fair.
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Committed to the technology that can optimize our practice and improve our student’s outcomes, Team Beta Classroom has over 150 extraordinary educators from across this nation who are committed to test-driving promising technologies. We help ed. tech. executives and entrepreneurs see their products from the teacher’s perspective. Beta Classroom is an online space where teachers can find beta technology and help the executives ...more »
Committed to the technology that can optimize our practice and improve our student’s outcomes, Team Beta Classroom has over 150 extraordinary educators from across this nation who are committed to test-driving promising technologies. We help ed. tech. executives and entrepreneurs see their products from the teacher’s perspective. Beta Classroom is an online space where teachers can find beta technology and help the executives and entrepreneurs of ed. tech. make the programs that will optimize our practice and improve our students’ outcomes.
They want to help our students scale the difficult mountains we ascend each day; and we are committed to helping them understand what each step feels like.
This mission compels us to investigate the impact of the ed. tech. we bring into our classrooms. We are a league of innovative teachers and we’re on a mission to get technology into the hands of the most underserved students and help ed. tech. redefine the potential of public education. This mission compels us to investigate the impact of ed. tech. in our classrooms. We are actively seeking out the tools we need to evaluate its effects and catalyze breakthroughs in education, teaching and learning.
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To create a paperless learning environment, with a creativity tool and textbook tool combined, our campus has deployed 1:1 iPads for a pilot of 11th/12th graders/teachers. Documents can be exchanged paperlessly, students have built in access to movie creation, photo creation, project creation, and online textbooks, library materials, e-books, etc. can all be accessed from one very portable device. It has improved efficiency ...more »
To create a paperless learning environment, with a creativity tool and textbook tool combined, our campus has deployed 1:1 iPads for a pilot of 11th/12th graders/teachers. Documents can be exchanged paperlessly, students have built in access to movie creation, photo creation, project creation, and online textbooks, library materials, e-books, etc. can all be accessed from one very portable device. It has improved efficiency for teachers and students, reduced paper costs, sped up creative design process since tools readily available, and leveled the playing field among all students and staff. Teachers become learners, learners become teachers. The iPad is just a vehicle, but it's highly portable, quickly turns on, can be used standing, sitting, out in the field observing, home, school..... The transformative part will be in how they are used and how our pilot is implemented, more than the device itself; and the fact that it is 1:1.
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More learning simulations that place students in authentic roles (scientist, explorer, social scientist, etc.), are collaborative / competitive, and allow teachers the flexibility to easily integrate different types of content depending on the teacher's need.
Invite entrepeneurs to develop a collection of free apps for education (iPad, Android, other tablets).
School libraries should be a hub for informational literacy of all kinds. They should be well-staffed with professional librarians who are also well-versed in the use of technology tools and how they can be well-integrated into research and learning. The library is a learning and creativity hub for the entire school, a think tank of sorts. Rather than have separate library/research/and technology faculty, the learning ...more »
School libraries should be a hub for informational literacy of all kinds. They should be well-staffed with professional librarians who are also well-versed in the use of technology tools and how they can be well-integrated into research and learning. The library is a learning and creativity hub for the entire school, a think tank of sorts. Rather than have separate library/research/and technology faculty, the learning commons (as David Loerschner coins it) supports this sort of learning with a team of staff who work collaboratively to support student learning and information literacy to better prepare students and to support teachers.
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Use the free instructional videos available, like Khan Academy, to assign lectures as homework so that students can then ask questions and get help as they're doing "homework"
Harness the same powerful psychological hooks games like FarmVille and World of WarCraft use to make education more engaging for students. I don't mean actual "games" in the traditional sense, but rather just dividing up course material into smaller "levels", with points and "badges" awarded. Have a "health bar" for student behavior, that sort of thing. Disclaimer: I am working on an online platform called http://craniak.com ...more »
Harness the same powerful psychological hooks games like FarmVille and World of WarCraft use to make education more engaging for students.
I don't mean actual "games" in the traditional sense, but rather just dividing up course material into smaller "levels", with points and "badges" awarded. Have a "health bar" for student behavior, that sort of thing.
Disclaimer: I am working on an online platform called http://craniak.com which aims to make creating gamified courses and textbooks easy.
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In Maine, my school piloted a program that integrated professional development and assessments (both formative and summative) of high school reading comprehension and writing. It was the best thing to happen to my classroom. The Professional Development piece, FineTune, helped me to better assess student writing. As a result when I used the summative assessments of Assessment21, I could focus on how my students were ...more »
In Maine, my school piloted a program that integrated professional development and assessments (both formative and summative) of high school reading comprehension and writing. It was the best thing to happen to my classroom.
The Professional Development piece, FineTune, helped me to better assess student writing. As a result when I used the summative assessments of Assessment21, I could focus on how my students were doing to analyze passages while the program kept track of the reading comprehension performance. Saved me time while helping to truly focus on instruction.
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Courses for virtually every class should be online FIRST and remain available forever. This way students and teachers can always return to their materials, and the crucial step of organizing a course or class can take place in a collaborative environment--the Internet
Combine on-demand segments of video, tv program recordings, PDFs, documents and presentations to provide students with a complete learning environment. Include Copyright, TEACH Act and Fair Use tools to ensure district compliance. Allow students access to grade appropriate media from a variety of high-quality publishers from home. Connect digital media with iPads so students can continue learning when not connected ...more »
Combine on-demand segments of video, tv program recordings, PDFs, documents and presentations to provide students with a complete learning environment. Include Copyright, TEACH Act and Fair Use tools to ensure district compliance. Allow students access to grade appropriate media from a variety of high-quality publishers from home. Connect digital media with iPads so students can continue learning when not connected to the network. Manage ebooks/digital textbooks with the same system. One easy-to-use system for all of the district's media and ebook collections.
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There are more than a few problems that keep students from engaging in effective self directed online learning, and MentorMob, like Khan Academy and Edmodo, are working to leverage technology in order to disrupt education. MentorMob is a learning platform that allows anyone to build sequential "Learning Playlists" on topics that interest them. The community can then rate, comment on, and add to Playlists that have already ...more »
There are more than a few problems that keep students from engaging in effective self directed online learning, and MentorMob, like Khan Academy and Edmodo, are working to leverage technology in order to disrupt education.
MentorMob is a learning platform that allows anyone to build sequential "Learning Playlists" on topics that interest them. The community can then rate, comment on, and add to Playlists that have already been created.
Social interaction, assessments, leader boards, and awarding digital badges to reward progress are all engagement tools that can be used to provide students an engaging and even addictive learning experience.
But this means teachers, parents, and technology companies have to work together to continue to refine and improve the online learning experience.
Learn More at www.mentormob.com
Contact: @MentorMob
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Encourage students to use web based products such as Glogster or Prezi for presentations such as book reports and research topics. Students are more motivated using web tools, it equalizes the access to materials (as opposed to tagboard and poster materials), and quite a bit of writing can be included, as well as sound and visuals. These can be worked on both from home and at school, as well as community centers or libraries ...more »
Encourage students to use web based products such as Glogster or Prezi for presentations such as book reports and research topics. Students are more motivated using web tools, it equalizes the access to materials (as opposed to tagboard and poster materials), and quite a bit of writing can be included, as well as sound and visuals. These can be worked on both from home and at school, as well as community centers or libraries for those without home internet.
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Creating games or simulations that help solidify abstract science concepts and allow for guided practice in processing skills. This can be an intervention as well for students with learning disabilities. Simulations can offer accurate visual representations of concepts while games are repeated practice in a scaffolded environment.
The New Learning Model:
"Instructor facilitated, truly personalized learning methodology, in a blended learning environment, supplemented by truly personalized learning technology".
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Our company has a mobile learning product (the app is free) which enables students to download educational material to their devices while connected, which can later be accessed when offline. Students can even take quizzes, and play interactive learning exercises without being connected. Educators therefore don't have to worry about "dog ate my net connection" homework excuses, and parents don't pay anything additional ...more »
Our company has a mobile learning product (the app is free) which enables students to download educational material to their devices while connected, which can later be accessed when offline. Students can even take quizzes, and play interactive learning exercises without being connected. Educators therefore don't have to worry about "dog ate my net connection" homework excuses, and parents don't pay anything additional to extend their kid's learning hours outside the classroom.
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I am the founder of the website Technology Integration in Education with over 10000 members world wide. We exist on Linkedin, Facebook, Twitter, Diigo and our own website @ http://www.technologyintegrationineducation.com . The premise behind the website is to create a central location for all educators to quickly and easily find all education resources that help to best integrate technology into their teaching. The ...more »
I am the founder of the website Technology Integration in Education with over 10000 members world wide. We exist on Linkedin, Facebook, Twitter, Diigo and our own website @ http://www.technologyintegrationineducation.com . The premise behind the website is to create a central location for all educators to quickly and easily find all education resources that help to best integrate technology into their teaching. The goal is to create a website that is like the Facebook of education. It would be a site where educators can go and create groups, discuss topics, share favorite websites, join groups, follow companies and their products, participate in podcasts or webinars around education, and even more.
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The Ultranet is an online student-centred learning environment currently in every Government P-12 school setting in Victoria, Australia. It supports high quality learning and teaching by connecting students, teachers and parents, providing all with 24/7 access to a safe and personalized learning environment. Quality digital content and resources are integrated in the Ultranet to ensure teachers and students have access ...more »
The Ultranet is an online student-centred learning environment currently in every Government P-12 school setting in Victoria, Australia. It supports high quality learning and teaching by connecting students, teachers and parents, providing all with 24/7 access to a safe and personalized learning environment. Quality digital content and resources are integrated in the Ultranet to ensure teachers and students have access to the best learning experiences available in the world today.
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We are presenting our 3D virtual environments to CAA2012 as a potential tool for recreating archaeological reconstructions. We have a 3D test environment running at present at http://wa692.avayalive.com When you click on this link you will be asked to download a plugin (agree to ActiveEx control) and you will appear in the environment as an avatar. This environment will allow for the simultaneous entry of 30 avatars. ...more »
We are presenting our 3D virtual environments to CAA2012 as a potential tool for recreating archaeological reconstructions. We have a 3D test environment running at present at http://wa692.avayalive.com When you click on this link you will be asked to download a plugin (agree to ActiveEx control) and you will appear in the environment as an avatar. This environment will allow for the simultaneous entry of 30 avatars. VOIP is embedded so you can chat normally with anyone else in the vicinity ( a headset is recommended). Sorry it is only PC accessible presently but will be MAC compatible in early2012 It is possible to import any 3D format file such as .obj, .max, .3DS, .lwo to develop extensive immersive educational spaces capable of experiencing in a group setting.
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Not all digital content is created equal. Engagement and motivation need to collide with standards, curriculum priorities, assessment, sound instruction and feedback.
The non-profit Khan Academy offers free world-class online learning for K-12 Common Core subjects. I ran across this outstanding technology web-based resource today while researching open courseware and was astounded at what is being offered free to anyone. It is so compelling I just needed to share this website with other educators and students who may not be aware of its potential for advancing global learning to anyone, ...more »
The non-profit Khan Academy offers free world-class online learning for K-12 Common Core subjects. I ran across this outstanding technology web-based resource today while researching open courseware and was astounded at what is being offered free to anyone. It is so compelling I just needed to share this website with other educators and students who may not be aware of its potential for advancing global learning to anyone, at any place and at any time. Assessments are also included. Enjoy! http://www.khanacademy.org/commoncore
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I am a clinical neuropsychologist from a family of teachers and have developed a fun reading program for grades K-3 that systematically develops reading skills. It has become clear to me that children from K to 3rd grade must learn to read, because from 4th grade on they must read to learn. In order to achieve this goal the TNT Reading software first tests a student's skills and then develops a targeted training program ...more »
I am a clinical neuropsychologist from a family of teachers and have developed a fun reading program for grades K-3 that systematically develops reading skills. It has become clear to me that children from K to 3rd grade must learn to read, because from 4th grade on they must read to learn. In order to achieve this goal the TNT Reading software first tests a student's skills and then develops a targeted training program for each student in order to maximize learning. In addition to the training being game-like, fun brain building video games are provided to increase a student's motivation and to reward successful performance. I am making this software available absolutely free for any teacher or school system to explore and use for a semester with any number of students. This offer is part of my personal effort to help children with learning or attention issues become better readers. I also want feedback about ways to improve the software in order to make it more effective and easier to use.
To try out this innovative software for free to see if it meets your school's needs, just download and save the TNT Reading installation package using this link:
http://www.braintrain.com/downloadfiles/tntpro201132.exe
A "File Download" box will appear. Next, click on the Save button. A "Save As" box will appear and you will need to select the subdirectory on your hard drive where this file will be saved. I recommend saving it to your "My Documents" subdirectory at the top level of your hard drive. The file name is tntpro201132.exe. Please note that the file is large (approximately 2.7 GB) and will take a considerable amount of time to complete over a high-speed connection.
Once you have completed the download, use the Windows Explorer to find tntpro201132.exe in the subdirectory where you saved it. Installing the program requires that you have a user with Administrator permissions on the computer. Double-click on the file to start the installation program and enter the password (tntp201132) in order to install the program. Follow the on-screen instructions to complete the installation. The TNT Reading icon will then be installed onto your desktop so that you can easily find the program. To start the program, double-click on this icon.
While the program comes with context relevant Help and a 300+ page manual, I am also making myself available to do a free in-service training via Skype upon request. After you have installed and reviewed the TNT Reading System, take the Reading Test yourself and also the supplementary Memory Tests. Next, create your own training program and give TNT a "test drive."
Contact us if you wish to get more information about using the TNT Reading System for free in your school by emailing: tnt@braintrain.com. Or you can call us at 1-800-822-0538 and ask to speak to one of our staff members about this FREE School Reading program offer. The company, BrainTrain, which distributes this product has been in business for over 21 years and our products are in all 50 states and in over 50 other countries. We look forward to hearing from you.
Sincerely,
Joseph A. Sandford, Ph.D.
President, BrainTrain, Inc.
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Allow students to bring their cell phones into class and use them as clickers to encourage participation and monitor performance
Right now there are lots of useful sites but little reliable guidance for educators and students regarding which are the best. We need a reliable, stable web presence that reviews and ranks online materials for learning.
Social Web