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Transmedia Learning

Use storytelling techniques combined with the use of multiple platforms that creates an immersive learning landscape which enables multivarious entry and exit points for learning and teaching.

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23 votes
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Using fair internet filtering policies

School districts sometimes overreact and filter out too many free web 2.0 tools that can enhance teaching and learning. Embracing more reasonable policies and having committees oversee the filtering decisions rather than an individual person creates a better process for allowing more technology into the school for free. Teachers are able to innovate using blogs, wikis, and many other web 2.0 tools without any cost ...more »

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19 votes
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1:1 iPad deployment

To create a paperless learning environment, with a creativity tool and textbook tool combined, our campus has deployed 1:1 iPads for a pilot of 11th/12th graders/teachers. Documents can be exchanged paperlessly, students have built in access to movie creation, photo creation, project creation, and online textbooks, library materials, e-books, etc. can all be accessed from one very portable device. It has improved efficiency ...more »

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14 votes
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online curriculum

Courses for virtually every class should be online FIRST and remain available forever. This way students and teachers can always return to their materials, and the crucial step of organizing a course or class can take place in a collaborative environment--the Internet

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6 votes
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An Educational Lottery

Our company is thinking of holding a weekly educational lottery where students who perform well with our online software will be entered into a drawing to win $100. Students would work through several educational tasks until they master each task. At that point their name would be put in a database and a student name would be drawn at random. We would not collect students' email addresses. Rather, we would mail the check ...more »

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-2 votes
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research at every level

Cutting edge science and creative work is not far from the sandbox. Curricula at all levels can be informed by and inform cutting edge research, and the internet can be a conduit for communication between University and corporate research and schools. We might be surprised by what we learn from younger students.

Claire Janisch's Biomimicry project is a good example: http://goo.gl/H7fuI

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Online Assessments

In Maine, my school piloted a program that integrated professional development and assessments (both formative and summative) of high school reading comprehension and writing. It was the best thing to happen to my classroom. The Professional Development piece, FineTune, helped me to better assess student writing. As a result when I used the summative assessments of Assessment21, I could focus on how my students were ...more »

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7 votes
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Simulations and Games for Science Education

Creating games or simulations that help solidify abstract science concepts and allow for guided practice in processing skills. This can be an intervention as well for students with learning disabilities. Simulations can offer accurate visual representations of concepts while games are repeated practice in a scaffolded environment.

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4 votes
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Authentic Simulations Which Integrate Content

More learning simulations that place students in authentic roles (scientist, explorer, social scientist, etc.), are collaborative / competitive, and allow teachers the flexibility to easily integrate different types of content depending on the teacher's need.

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12 votes
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